Highness Heal


Level Heal Prodleva Spotřeba SP
1 200% 3 sec 70
2 230% 6 sec 100
3 260% 9 sec 130
4 290% 12 sec 160
5 320% 15 sec 190



  1. Recovered HP: {[(INT + BaseLv) ÷ 8] × [(HealLv × 8) + 4] × [CardMod + WeapMod]} × HealRate