Legendary Items


V skratke sa jedná o veci (zatiaľ len zbrane), ktoré je možné používaním zlepšiť.

Hrac po splneni vstupneho questu (mal by byt splnitelny aj pre level 80 nonADV char) ziska svoju prvu LI (beznej kvality) podla class, nasledne mu bude umozneny drop dalsich LI podla tabulky nizsie. Pre kazdy class budu existovat 2 rozne typy LI (napr. zbran a accesory) specificke pre tento class. LI budu netradeovatelne a zviazane s postavou. Hraci budu mat moznost rozlozit naexpene LI na runy, z ktorych budu schopni naexpit novu LI(viz. podmienky nizsie). LI budu expit zaroven s hracom, tj. v pripade, ze hrac dostane expy, rozdeli sa tato suma itemom, ktore ma oblecene. Po dosiahnuti levelu bude moct naklikat itemu skilly (prikaz @li).

Itemy by mali byt zamerane na posilnenie minoritnych buildov, nie na zvacsenie medzery medzi top hracmi a noobami:) (tj. ziadne AD/asura damage +20%) U majoritnych buildov len mensie upravy

Ako zacat

Pristupovy quest zacina u Ilynda v Aldebarane, po niekolkych kratkych obehavaniach budete mat v ruke svoju prvu Legendarnu Zbran. Po ziskani zbrani je nutne ju identifikovat u Ilynda a to tak, ze si ju nasadite a poviete mu, ze asi nejaku zbran mate:) Ilynd vas so zbranou zoznami a vam sa otvori moznost zbran expit, rozdelovat skill pointy atd.

Pre spravu zbrani ju musite mat !!nasadenu!! a nasledne napisat @li. Pokial sa vam nic nezobrazi, zbran nemate nasadenu, alebo nie je identifikovana u Ilynda.

Zbran expime pomocou ziskanych jobexpov.
Po dosiahnuti urovne je mozne rozdelit skill pointy pomocou prikazu @li.
Kazdych 10 urovni je nutne zbran prekovat. Budete musiet najst niekoho dostatocne silneho, aby vam zvladol zbran prekovat;) Pri prekovani dostanete naspat vsetky rozdelene skill pointy a taktiez si budete moct vybrat otvorenie novych skillov.

Na aktivaci efektu stačí zbraň sundat a znovu nasadit, změna názvu se projeví po relogu.

bezne LI

Dropy zo vsetkych priser podla povolania
Skill pointy : 1 za level
Otvorenie noveho skillu: Vyber 1 z 2 skillov kazdych 10 levelov
Na zaciatku 3 rozne skilly na vyber
Porovnatelne silou (napr. ATK, MATK zbrane atd.) s lamovymi itemami classu (napr. luk pre hunterov s ATK 50, palica s MATK 10%..)

Exp tables

LVL Na dalsi LVL Suma
1 200,000 200,000
2 240,000 440,000
3 320,000 760,000
4 480,000 1,240,000
5 720,000 1,960,000
6 1,080,000 3,040,000
7 1,620,000 4,660,000
8 2,295,000 6,955,000
9 3,138,000 10,093,000
10 4,192,000 14,285,000
11 5,456,000 19,741,000
12 6,973,000 26,714,000
13 8,794,000 35,508,000
14 10,979,000 46,487,000
15 13,601,000 60,088,000
16 16,748,000 76,836,000
17 20,524,000 97,360,000
18 25,056,000 122,416,000
19 30,494,000 152,910,000
20 37,020,000 189,930,000
21 44,198,000 234,128,000
22 52,094,000 286,222,000
23 60,780,000 347,002,000
24 70,334,000 417,336,000
25 80,844,000 498,180,000
26 92,405,000 590,585,000
27 105,122,000 695,707,000
28 119,111,000 814,818,000
29 134,498,000 949,316,000
30 151,424,000 1,100,740,000

Runy

Podstata bude v tom, ze cim lepsia zbran a vyssi level rozlozenej zbrane, tym viac expov naspat dostane.
Runy budu len urcitych nominalnych hodnot a po rozlozeni hrac dostane vacsinou 1 runu a to nasledovne:
spocita sa % expov, ktore by mal dostat hrac naspat a nasledne sa zaokruhli dole na najblizsiu existujucu runu.

% expov sa spocita podla vzorca:
RAND ((20 + (ilvl)/3), (30 + (ilvl)/3)%)

pre lvl 10 bezny LI teda 23-33% exp runa
tj. bezny LI lvl 10 s 15 000 000 exp dostane spat RAND(23-33)% expov ako runu zaokruhlene smerom nadol (3 450 000 - 4 950 000)

Nominalne hodnoty run

1 000 000 iexp - Raidho
2 000 000 iexp - Perthro
5 000 000 iexp - Berkano
8 000 000 iexp - Hagalaz
13 000 000 iexp - Isa
20 000 000 iexp - Nauthiz
30 000 000 iexp - Othala
50 000 000 iexp - Thurisaz

minimalna hodnota ziskatelnej runy bude teda 1M iexp a 50M iexp runy pojdu ziskavat viackrat.
Ked teda hrac rozlozi zbran s 500M exp a vyrolluje napr. 35% expov spat, tak dostane 175M expov zaokruhlene dole na 50M v 50M runach, takze 3 x 50M runu.

Schopnosti LI:

Priest

(staff)

  • Heal (1,2% X skill level max 12%)
  • Heal delay (2% X skill level max 20%)
  • Mass heal (1,5% X skill level healu vsetkym naokolo do vzdialenosti 2 - max 15%)
  • blessing duration (5% X skill level - max 50%)
  • agi duration (5% X skill level - max 50%)
  • magni duration bonus (4% X skill level - max 40%)
  • ME damage bonus (2% X skill level - max 20%)
  • ME cast time reduction (2% X skill level - max 20%)
  • aftercast delay (1% X skill level - max 10%)
  • casting time (1% X skill level - max 10%)
  • Holylight damage bonus (5% X skill level - max 50%)
  • Holylight casting time (2% X skill level - max 20%)
  • Turn Undead sanca (2% X skill level - max 20%)
  • Ressurection delay (2% X skill level - max 20%)

Alchemist

(1H Axe - ATK 50+2/lvl - max 110)

  • Summon Flora - lepsie prisery kazde 2 lvly - Dryad, Rafflesia Alnoldi, Nepenthes, Pinguicula, Dark Pinguicula
  • Summon Marine Sphere - 1000HP/lvl (a teda aj dmg pri vybuchu)
  • autodrop veci na varenie podla levelu skillu, po poradi medicine bowl, empty test tube, empty potion bottle, poison spore, empty bottle, stem, 5 druhov herbov, immortal heart, fabric, sance podla levelu moba.
  • Aid Potion - zvysena ucinnost hadzanych potov 2%/lvl
  • Prepare Potion - sanca na vyrobenie extra potu 1%/lvl (bez ranku) - funguje aj na twilight
  • Acid Terror +dmg 5%/lvl a sanca na znicenie +1%/lvl
  • Bomb dmg +5%/lvl a sanca na znicenie +1%/lvl
  • Cart Revolution dmg +5%/lvl
  • Mammonite dmg + 5%/lvl
  • Mammonite cena znizena o 90z/lvl
  • ASPD + 2%/lvl
  • Berserk Pitcher - sanca na zmiznutie len 1 berserku 5%/lvl - tj. na 5% zmizne 1 BP, na 95% zmiznu 2 BP
  • Homunculus Aid potion heal +5%/lvl - spocitava sa so zvysenou ucinnostou Aid Potion
  • Homunculus sanca na nezmiznutie potu pri hadzani na homuna podla LUK - base 2%/lvl + (base LUK/5)% - max. 20% + LUK/5%

Knight

(1H/2H sword, spear - ATK 40 + 4/6/lvl)

  • ASPD + 2%/lvl
  • CRIT + 4%/lvl
  • Increase HP Recovery +5%/lvl
  • drop Mastela Fruit
  • Freeze resist +7%/lvl
  • Spear Boomerang dmg +8%/lvl
  • Curse chance +1%/lvl
  • Strip Weapon chance 1%/lvl
  • ATK bonus +2/lvl
  • crit chance 5+lvl
  • crit damage 5+2%/lvl
  • THQ sp consumption -8%/lvl
  • THQ duration +12s/lvl
  • Perfect dodge +5+lvl
  • buff +50atk/5s chance 0.5%/lvl

Assassin

(katar - ATK 40 + 4/lvl)

  • ASPD bonus +2%/lvl
  • EDP dmg +5%/lvl
  • Life Steal 1 SP, HP/hit/lvl
  • Soul Breaker dmg +5%/lvl
  • Crit chance +4%/lvl
  • Crit dmg +5%/lvl
  • Max HP/SP bonus 3%/lvl
  • Flee +2%/lvl
  • EDP duration +10%/lvl
  • Steal chance +2%/lvl
  • Autodrop bonus
  • Aftercast delay -2%/lvl
  • Create deadly poison chance +5%/lvl
  • Perfect dodge +2/lvl

Rogue

(dagger)

  • ASPD bonus +2%/lvl
  • Flee +2/lvl
  • Double Attack damage +5%/lvl
  • Preserve duration +5%/lvl
  • Backstab damage +5%/lvl
  • Stalk move speed +5%/lvl
  • Sightless mind damage +5%/lvl
  • Snatch dmg +5%/lvl
  • Close confine duration +5%/lvl
  • Steal chance +2%/lvl
  • Compulsion Discount bonus +1.2%/lvl
  • Reject sword autocast +5%/lvl
  • Life steal 1 HP/hit/lvl
  • Steal item drop bonus

Wizard

(hulka MATK + LIlvl%)

  • Bonus 100+20xlvl HP za zabiti (max 300 HP za zabiti)
  • Bonus 20+2xlvl SP za zabiti (max 40 SP za zabiti)
  • SG charakter odhazovani - smerem k stredu 10% chance/lvl (max 100% sance)
  • VIT bonus 5+lvl (max +15 VIT)
  • MaxHP bonus lvl% (max +10%HP)
  • DEX+INT bonus (max +5 na lvl 10)
  • MaxWeight bonus +50/lvl (max +500 nosnost)
  • Ignore MDEF NonBoss 15+2xlvl% (max 35%MDEF ignore NonBoss)
  • Ignore MDEF Boss 15+2xlvl% (max 35%MDEF ignore Boss)
  • Storm Gust: sance na Curse 5+1.5%/lvl (max 20% sance na Curse pri Storm Gustu)
  • Thunderstorm damage +5%/lvl (max +50%dmg)
  • Soul Strike damage +5%/lvl (max +50%dmg)
  • Fire Pillar damage +5%/lvl (max +50%dmg)
  • Frost Nova damage +5%/lvl (max +50%dmg)

SoulLinker

(hulka MATK + LIlvl%)

  • Bonus 100+20xlvl HP za zabiti
  • Bonus 20+2xlvl SP za zabiti.
  • Perfect Dodge 3%/lvl
  • Vit bonus 5+lvl
  • MaxHP bonus lvl%
  • Dex+Int bonus (max +5 na lvl10)
  • MaxWeight bonus +50/lvl
  • Tumbling chance +3%/lvl
  • Ignore MDEF 15+2xlvl%
  • Esma: sance na Curse
  • Eska duration +10xlvl %
  • Eswoo duration +10xlvl %
  • Eske duration +10xlvl %
  • Esma cast time -3%/lvl

Crusader

(1H/2H sword, spear - ATK 40 + 4/6/lvl)

  • Heal + 1.5%/lvl
  • Sacri Ritual damage +5%/lvl
  • Sacrifice duration +10s/lvl
  • MaxHP/SP +2%/lvl
  • Shield Chain Damage +5%/lvl
  • Divine Protection +3/lvl
  • Demon Bane +3/lvl
  • Providence +2%/lvl
  • Auto Guard +2%/lvl
  • Reflect Shield +2%/lvl
  • Shield Boomerang damage +10%/lvl
  • Shield Charge +5%/lvl
  • Spear Mastery +3/lvl
  • Pressure +5%/lvl

Dancer

(Bic - ATK 40 + 4/6/lvl)

  • ASPD +2%/lvl
  • Crit chance +4%/lvl
  • Crit damage +5%/lvl
  • Perfect Dodge +2%/lvl
  • Flee +2/lvl
  • WeaponAtk +5%/lvl (bez skillu)
  • Aftercast Delay -3%/lvl
  • MaxHP/SP +2%/lvl
  • Silence resist +2%/lvl
  • Chance to cast Tarot with attack
  • Hit bonus +2/lvl
  • SP consumption -3%/lvl
  • Life Steal
  • Autodrop - ress listek
legendary_items.txt · Poslední úprava: 2020/07/17 19:13 autor: skywalker
 
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